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NPCLib – Basic non-player character library.
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`This project is starting 5 Oct. 2020 no longer actively maintained. I Thank you all for riding along!`
This is an API made specifically for spigot servers (Minecraft). Current supported versions: **1.8.8 - latest**. Lightweight replacement for Citizens. NPCLib only uses packets instead of registering the entity in the actual Minecraft server.
### Preview (click to play video)
[![YouTube Video](http://img.youtube.com/vi/LqwdqIxPIvE/0.jpg)](http://www.youtube.com/watch?v=LqwdqIxPIvE "NPCLib – Basic non-player character library (Minecraft).")
## Donate
[![PayPal](https://cdn.rawgit.com/twolfson/paypal-github-button/1.0.0/dist/button.svg)](https://paypal.me/jitseboonstra)
Alternatively, you can help the project by starring the repository or telling others about NPCLib. :smile:
## Developers
### Usage
There are multiple ways you can make use of NPCLib.
1. The first option is to shade `npclib-plugin.jar` in to your plugin.
2. The second option is to put `npclib-plugin.jar` under your `plugins` folder. By doing this, you no longer need to shade the API JAR. Though, do not forget to add `NPCLib` as a dependency in your `plugin.yml`!
3. The third option (and the one I recommend most) is to shade the library using Maven. I recently added NPCLib to the OSSRH (OSS Repository Hosting) which allows you to easily import NPCLib into your project.
#### Maven repository
```xml
ossrh
https://oss.sonatype.org/content/groups/public/
```
#### Maven dependency
If you have NPCLib under your `plugins` folder, you may use the following:
```xml
net.jitse
npclib-api
2.11-SNAPSHOT
compile
```
If you do not want to have NPCLib in your `plugins` folder, you need to use the `npclib-plugin` artifact and [shade it](https://maven.apache.org/plugins/maven-shade-plugin/) accordingly.
[Click here](https://github.com/JitseB/NPCLib/releases/latest) to view the latest release.
#### Repacking the library
To make sure the classes won't be twice at the same place. I recommend repacking the library into your package. (Otherwise [issue #79](https://github.com/MinecraftLibraries/NPCLib/issues/79) might occur.) You can do that as follow:
```xml
org.apache.maven.plugins
maven-shade-plugin
3.1.0
net.jitse.npclib
your.package
package
shade
```
#### Tutorial
**[Click here](https://github.com/JitseB/NPCLib/blob/master/DOCUMENTATION.md) for an elaborate explanation on how to use NPCLib in your next project.**
### Versioning
For NPCLib I use the follow versioning system:
* 1.x.x: Where the 1 indicates the major version of the library. When this number changes, it's highly likely there're big API changes.
* x.1.x: Where the 1 indicates the minor version of the library. When this number changes, a feature is added or a high priority bug is fixed.
* x.x.1: Where the 1 indicates another minor version of the library. When this number changes, a small bug has been fixed.
### Building your own version
1. [Download](https://github.com/JitseB/NPCLib/archive/master.zip) or clone this repository.
2. You can build the project using `mvn clean install`.
The API JAR will be under `/api/target/` and the plugin JAR (which includes all necessary NMS code) will be under `/plugins/target/`.
## License
NPCLib is licensed under the [MIT license](https://github.com/JitseB/NPCLib/blob/master/LICENSE.md).
Developers are free to use NPCLib for both private and commercial use. However, it would still be nice to acknowledge me.
## Acknowledgement
I thank all those who have [contributed](https://github.com/JitseB/NPCLib/graphs/contributors) to NPCLib over the course of its development.
Please view other credits [here](https://github.com/JitseB/NPCLib/blob/master/CREDITS.md).
## Copyright
Copyright (c) Jitse Boonstra 2018 All rights reserved.